Tuesday, May 13, 2008

Bourne Conspiracy: Demo

Since I've returned to working on games I haven't had as much time to write about (and play) games recreationally. This will hopefully change soon as things die down -- though having work is a good thing.

I burned through The Bourne Conspiracy and was left wanting more, in a good way. I'm definitely going to bump it up my Gamefly Q. It had the frantic/frenetic feel of the Bourne movies (and books, of which I'm also a fan). What I'm not sure about is whether the story and cinematic feel will be enough to make up for the somewhat repetitive combat. Yes, finishing "take down" moves do spice things up, but it's really just a button mashing brawler at its core so far.

It's clearly in the same vein as Tomb Raider (but without platforming elements) and Uncharted: Drake's Fortune (but with more Quick Time events), but it handles hand-to-hand combat in a much more accessible manner. That is to say that I could actually use my fists effectively in Bourne (I never could in the other titles).

The IP alone is enough to interest me and make me look past the mediocre combat and forgive the somewhat unforgiving Quick Time events. The question is whether the production value, pacing, and challenge curve will keep me going.

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